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	<title>Comments on: Pindakaas!</title>
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	<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/</link>
	<description>Home of the Schnauzer Radio Orchestra</description>
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		<title>By: Kawa</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-951</link>
		<dc:creator>Kawa</dc:creator>
		<pubDate>Wed, 25 Jan 2012 13:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-951</guid>
		<description>It&#039;s not in a mod file&#039;s nature to repeat. Some players may force-repeat them, and some mods have Pattern Jumps to loop back to a certain spot (makes for great non-repeating intro parts).</description>
		<content:encoded><![CDATA[<p>It&#8217;s not in a mod file&#8217;s nature to repeat. Some players may force-repeat them, and some mods have Pattern Jumps to loop back to a certain spot (makes for great non-repeating intro parts).</p>
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		<title>By: Schnauzer; Peanut Butter; Not What You Think &#124; Downloadable Suicide</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-722</link>
		<dc:creator>Schnauzer; Peanut Butter; Not What You Think &#124; Downloadable Suicide</dc:creator>
		<pubDate>Fri, 03 Dec 2010 09:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-722</guid>
		<description>[...] Nothing interesting happened this week. Seriously. There was a whole bunch of StarCraft 2 stuff, but I don&#8217;t need to talk about that here. Surely, you&#8217;ve already absorbed it all elsewhere! So&#8230; Pindakaas! [...]</description>
		<content:encoded><![CDATA[<p>[...] Nothing interesting happened this week. Seriously. There was a whole bunch of StarCraft 2 stuff, but I don&#8217;t need to talk about that here. Surely, you&#8217;ve already absorbed it all elsewhere! So&#8230; Pindakaas! [...]</p>
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		<title>By: Steven Kruyswijk</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-511</link>
		<dc:creator>Steven Kruyswijk</dc:creator>
		<pubDate>Mon, 13 Jul 2009 13:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-511</guid>
		<description>BTW there&#039;s a modplayer for Flash: http://8bitboy.popforge.de/</description>
		<content:encoded><![CDATA[<p>BTW there&#8217;s a modplayer for Flash: <a href="http://8bitboy.popforge.de/" rel="nofollow">http://8bitboy.popforge.de/</a></p>
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	<item>
		<title>By: Steven Kruyswijk</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-510</link>
		<dc:creator>Steven Kruyswijk</dc:creator>
		<pubDate>Mon, 13 Jul 2009 13:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-510</guid>
		<description>Brilliant :-) Love the diminished chord in the Pindachoir. 

I once made a remix of There&#039;s No Limit by 2 unlimited, using samples I recorded in my high school class. Great fun. I used Octamed back then, with 8 channels! I even had a MIDI interface and line in to record samples. Good times!</description>
		<content:encoded><![CDATA[<p>Brilliant <img src='http://www.schnauzerstudios.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Love the diminished chord in the Pindachoir. </p>
<p>I once made a remix of There&#8217;s No Limit by 2 unlimited, using samples I recorded in my high school class. Great fun. I used Octamed back then, with 8 channels! I even had a MIDI interface and line in to record samples. Good times!</p>
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		<title>By: Schnauzer</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-502</link>
		<dc:creator>Schnauzer</dc:creator>
		<pubDate>Wed, 01 Jul 2009 08:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-502</guid>
		<description>@Pete: Of course! *pats himself on the head* Thanks for clearing that up. I was typing from the top of my head.
But what puzzles me up to this date, is how on earth could a Dos-user even HAVE this file in the first place. I don&#039;t recall copying this disc. :o</description>
		<content:encoded><![CDATA[<p>@Pete: Of course! *pats himself on the head* Thanks for clearing that up. I was typing from the top of my head.<br />
But what puzzles me up to this date, is how on earth could a Dos-user even HAVE this file in the first place. I don&#8217;t recall copying this disc. <img src='http://www.schnauzerstudios.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /> </p>
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		<title>By: Pete</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-501</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Wed, 01 Jul 2009 05:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-501</guid>
		<description>oh, and it was probably originally called &quot;mod.pindakaas&quot;. The change to &quot;pindakaa.mod&quot; would have happened when some MS-DOS user downloaded it.</description>
		<content:encoded><![CDATA[<p>oh, and it was probably originally called &#8220;mod.pindakaas&#8221;. The change to &#8220;pindakaa.mod&#8221; would have happened when some MS-DOS user downloaded it.</p>
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	<item>
		<title>By: Pete</title>
		<link>http://www.schnauzerstudios.com/2009/07/01/pindakaas/comment-page-1/#comment-500</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Wed, 01 Jul 2009 05:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.schnauzerstudios.com/?p=1118#comment-500</guid>
		<description>Errm... the Amiga could ALWAYS handle at least 30 character filenames. The Amiga DOS could actually handle up to 107, but the default filesystem had a 30 char limit.</description>
		<content:encoded><![CDATA[<p>Errm&#8230; the Amiga could ALWAYS handle at least 30 character filenames. The Amiga DOS could actually handle up to 107, but the default filesystem had a 30 char limit.</p>
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